Volume 23, Number 6
Publication date: April 10, 2026
3D CAD Models Reconstruction from 2D Drawings: A Survey and Future Challenges
Chao Zhang, Romain Pinquié, Arnaud Polette, Mirai Iida, Henri De Charnace and Jean-Philippe Pernot | 646-678 | doi: 10.14733/cadaps.2026.646-678 | PDF (2004K)
Triarc Curves
Tom Guo | 679-724 | doi: 10.14733/cadaps.2026.679-724 | PDF (1507K)
Exploring A Novel Automated Cucumber Harvesting Framework
Shahryar Ghorbanirezaei and Jill Urbanic | 725-743 | doi: 10.14733/cadaps.2026.725-743 | PDF (1620K)
Documentation of Temple Sculptures Using 3D Gaussian Splatting
Naai-Jung Shih | 744-749 | doi: 10.14733/cadaps.2026.744-749 | PDF (538K)
Aiming for Inclusion: Virtual Reality Archery for Athletes with Disabilities
Luca Andriolo, Allegra Bianucci, Alberto Pietrobon, Sata Arlati and Mario Covarrubias | 750-763 | doi: 10.14733/cadaps.2026.750-763 | PDF (227K)
VRocky: A Virtual Reality Boxing Simulator for Skill Development in Amateur and Disabled Youth
Luca Andriolo, Allegra Bianucci, Alberto Pietrobon, Sata Arlati and Mario Covarrubias | 764-777 | doi: 10.14733/cadaps.2026.764-777 | PDF (261K)
Topology Optimization Method for Multi-Patch FDM Printing Based on Dynamic Loads and Anisotropic Characteristics
Kaiyuan Meng and Jikai Liu | 778-789 | doi: 10.14733/cadaps.2026.778-789 | PDF (854K)
Adaptive Point Cloud Denoising via Attention-Based Hard Masking and Variable-Length Feature Fusion
Wen-Peng Ge, Li-Yong Shen, Bao-Wen Xu and Ji-Xing Li | 790-802 | doi: 10.14733/cadaps.2026.790-802 | PDF (969K)
Low-poly Mesh Generation from Low-quality Point Clouds Based on Projections
Shinichi Sano, Hiroaki Date and Satoshi Kanai | 803-813 | doi: 10.14733/cadaps.2026.803-813 | PDF (873K)
Immersive Goalkeeper Training in Virtual Reality for Amateurs and Students with Disabilities
Greta Baronchelli, Giulia Castiglioni, Leonardo Comotti, Ian van Ham, Sata Arlati and Mario Covarrubias | 814-827 | doi: 10.14733/cadaps.2026.814-827 | PDF (244K)
